材质 ---------- 设置普通贴图、法线贴图、高光贴图 // 加载漫反射贴图 法线贴图 高光贴图 protected loaderAsset() { var loader: egret3d.QueueLoader = new egret3d.QueueLoader(); loader.addEventListener(egret3d.LoaderEvent3D.LOADER_COMPLETE, this.onAssetComplete, this); loader.load("resource/doc/materail/brick-diffuse.jpg"); loader.load("resource/doc/materail/brick-normal.jpg"); loader.load("resource/doc/materail/brick-specular.jpg"); } // protected onAssetComplete(e: egret3d.LoaderEvent3D) { var loader: egret3d.QueueLoader = e.target; var plane: egret3d.Mesh = new egret3d.Mesh(new egret3d.PlaneGeometry(300, 300)); this.view.addChild3D(plane); plane.material.ambientColor = 0xcccccc; var p0: egret3d.PointLight = new egret3d.PointLight(0xffffff); // 设置点光源的坐标 p0.y = 50; p0.z = 200; this.lights.addLight(p0); plane.material.lightGroup = this.lights; // 设置漫反射贴图 plane.material.diffuseTexture = loader.getAsset("resource/doc/materail/brick-diffuse.jpg"); // 设置法线贴图 plane.material.normalTexture = loader.getAsset("resource/doc/materail/brick-normal.jpg"); // 设置高光贴图 plane.material.specularTexture = loader.getAsset("resource/doc/materail/brick-specular.jpg"); } ---------- 普通贴图加灯光后的效果: ![](Img_0.png) 加入法线贴图加灯光后的效果: ![](Img_1.png) 加入高光贴图加灯光后的效果: ![](Img_2.png) ---------- 设置cutAlpha ---------- // 把一张透明贴图 cut alpha protected useCutAlpha() { var plane: egret3d.Mesh = new egret3d.Mesh(new egret3d.PlaneGeometry(300, 300)); this.view.addChild3D(plane); plane.material.diffuseTexture = this.queueLoader.getAsset("resource/doc/materail/cut.png"); plane.material.cutAlpha = 0.5; } ![](Img_3.png) ---------- 设置贴图双面渲染 ---------- // 把一张透明贴图 cut alpha protected useCutAlpha() { var plane: egret3d.Mesh = new egret3d.Mesh(new egret3d.PlaneGeometry(300, 300)); this.view.addChild3D(plane); plane.material.diffuseTexture = this.queueLoader.getAsset("resource/doc/materail/cut.png"); plane.material.cutAlpha = 0.5; // 设置双面渲染 plane.material.bothside = true; } ![](Img_0.gif) ----------